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In article <39c8cb76@news.povray.org> , "Bob Hughes"
<per### [at] aolcom?subject=PoV-News:> wrote:
> Put the keyword "hollow" into the sky_sphere.
This is nonsense. They keyword hollow does not belong in the sky_sphere (in
fact it won't work there at all!). sky_sphere does not have any volume, it
is infinite - otherwise you would also get the "camera in non-hollow object"
warning! sky_spheres are explained in the POV-Ray manual.
Now to the problem. Simply add the "distance [value]" to the fog statement,
for example:
fog { fog_type 2 //Layer: Layer2
rgb <0.620, 0.000, 0.000>
distance 20
fog_offset 6
fog_alt 0.5 //fade away rate
} //fog
This will make the fog very visible.
Thorsten
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